﻿using System;
using System.Collections.Generic;
using System.Text;

namespace Lonewolf.Entity
{
    /// <summary>
    /// 公用保存的响应类 返回主键信息
    /// </summary>
    public class SaveEntity
    {
        /// <summary>
        /// ID
        /// </summary>
        public string Id { get; set; }
    }
    
}
